Geeking Around

All the passion and madness that runs inside us.

thedrunkenmoogle:

The Basement Arcade

There are cool basement bars and then there is this basement arcade bar. Redditor Mertzlufft and his father built this incredible arcade in their basement, housing 42 arcade games! Games random from the original Donkey Kong, to Hydro Thunder, to Galaga and everything is set to free play. The bar in the center looks to be the perfect place to start out. A night of cocktails and arcade games awaits.

(via Reddit)

(via nerdpride)

amazingwonderryan:

The Skywalker Family had Anakin not gone Dark Side

amazingwonderryan:

The Skywalker Family had Anakin not gone Dark Side

(via fuckyeahsciencefiction)

cinephilearchive:

A few days ago, I received out-of-print gem The Making of Kubrick’s 2001 (edited wonderfully by Jerome Agel, 1970). I’m still over the moon.

It is such a shame that this book is out-of-print. It is filled with everything you ever wanted to know about 2001. It leads off with Arthur C. Clarke’s short story “The Sentinel” and closes with a complete reprint of Stanley Kubrick’s interview with Playboy magazine. In between are profiles, interviews with technical advisors, effects secrets revealed, letters to Stanley from the moviegoing public, as well as reviews of the film, both good and bad. A fascinating snapshot of a moment in history when the world was caught off guard by a motion picture. Search your local used book stores, like I did. If you’re a Kubrick fan, it’s worth the effort.

Now you can join me, I’ll fly you to the moon!

The Making of Kubrick’s 2001

With endless thanks to Matt Degennaro

(via fuckyeahsciencefiction)

motok-wolf:

alizabug:

Steven gets a hold of a magical time travel device and does what any kid would do - he uses it to make jokes. But toying with magic draws trouble to his sleepy beach town and Steven has to step up and save the day - with more jokes.

STEVEN UNIVERSE LOOKS AMAZING!!! WATCH THE PREVIEW!!!

Woah woah woah woah its rebecca sugar’s show???? //fangirling// *0*

I think everybody had a seat in the captain’s chair.

(Source: whichisnone, via fuckyeahsciencefiction)

crazy-daizy:

abulletforniki:

powerofvoodoo:

well this is rEALLY FUCKING CUTE.

IT’S THE CUTEST FUCKING THING I’VE EVER SEEN.

forever adorable.

(via ghostsalongthemississippi)

nerdpride:

O que Game of Thrones te a ver com Castelo Ra Tim Bum?
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nerdpride:

O que Game of Thrones te a ver com Castelo Ra Tim Bum?

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damngruchy:

supermassiveasshole:

i was teaching my grandma to use computer so we can talk on skype and such but today she went kinda mad at me because “i didnt show her the knitting programme” and i was like what

and it comes out she accidentally opened ms excel and found out its a great way to create knitting patterns

image

my grandma is 82

image

(via ghostsalongthemississippi)

scrotumnose:

mikelaughead:

From Anthony Holden!

anthonyholden:

What are studios looking for? How can I get into a good animation school? What should I be studying?

I get a lot of these types of questions now and again, and I never know how to answer them. I can’t be sure of what studios are looking for, I don’t control admissions policies to schools, and I have little idea what makes for a current and relevant curriculum. There are a lot of variables in your bid for a career in animation, and it’s kind of impossible to control most of them. You must be crazy to want this job!

I find it helpful to focus on the things I can control. Among those things are your study habits and how you spend your personal time. It’s good to work hard and have goals—without them we would get nowhere. Study hard and make decisive strides towards achieving your art goals. But in the heat of that pursuit, don’t forget to go out and live your life!

If you spend any amount of time looking at artists online, you’ve probably figured out by now that there are about a million dudes and dudettes in internetville who draw better than you (I relive this realization daily). Once your have done your best to rise to their level, the only tool you have to compete with these crazy talents is your background, your personal character—is you!

Consider developing your whole self with the same raw focus and intensity that you develop a particular skill set. Get focused. Go out, have adventures. Run, jump, skin your knee, fall in love, root loudly for the away team at a baseball game, barely escape a crash of stampeding rhinos, live to see another day. Experience things big and small. Go for a walk. The world is full of wonders.

I know this advice is not particularly animation-specific, but maybe that’s for the best. At any rate, it is something I feel strongly about. Animation is great, and there are few things that I enjoy doing more than drawing and storytelling. But in order to have stories to tell, first you have to live them.

Be good, and see you soon!

PS, if you were looking for advice on draftsmanship you should probably be reading this.

This is the best advice for any student or hopeful student. Having lived your life watching cartoons and drawing in your room won’t help you to make stories that involve doing much. I’m a total homebody, but doing things that force you to experience life in different ways is key. So just go to a new place, talk to the weird guy on the street, try a new food, whatever. It will enrich your life and the stories you tell.

you really know how to cut to the core of me, baxter

you’re so wise…. like a miniature buddha, covered in hair

(via motok-wolf)